Update - Game Improvements
I've made some changes to the game based on player feedback and things I've wanted to implement for a while now that you can simulate multiple seasons:
A new page has been added to the guide explaining high school and transfer recruiting. As always, the guide can be viewed through your browser, and if you're new to the game, it may be a good idea to have it open while running the game itself in a separate window.
You can now get fired if you miss your expected win total too many times. Expected wins is based on a secret prestige value that will increase or decrease at the end of each year based on your performance. The better you do, the higher your expectations will be, so do keep that in mind as you're building programs.
In order to make recruiting more of a challenge, your budget for recruiting will be a little lower than before. Essentially, you won't be able to load up on blue-chip recruits unless you have a top program, and if you get unlucky with transfers, you'll have to think a little harder about how to use your money.
A history page has been added to the season sim that will let you view the champion and runner-up for every year you've simulated so far. As you build your dynasty, you can now count your championships more easily.
I also fixed a bug that kept changes to player data from being stored when you began a new season. I'm fairly happy with how the game looks currently, but if there's a bug I missed, or anyone has any ideas for how I can improve the game further, please let me know.
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Get Armchair Coach: College Football
Armchair Coach: College Football
Simulate being the head coach at one of 80 college football programs
Status | Released |
Author | jicem |
Genre | Sports, Simulation, Strategy |
Tags | Casual, college-football, Football, Godot, Singleplayer |
More posts
- Update - Recruiting and Multiple SeasonsMay 30, 2024
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